Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 8 days agoMarxist Shadowhexbear.netimagemessage-square26fedilinkarrow-up1145arrow-down12
arrow-up1143arrow-down1imageMarxist Shadowhexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 8 days agomessage-square26fedilink
minus-squareCammy [she/her]@hexbear.netlinkfedilinkEnglisharrow-up6·7 days agoYeah, but that felt more like course correction. Having an explicitly evil inhuman enemy really simplified the morality themes in Sonic Adventure 2.
Yeah, but that felt more like course correction. Having an explicitly evil inhuman enemy really simplified the morality themes in Sonic Adventure 2.