• 5 Posts
  • 54 Comments
Joined 1 year ago
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Cake day: June 12th, 2023

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  • nachoftoJuegos de MesaQué jugaste la semana pasada? #23
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    1 year ago

    La tercera partida de la campaña de Oath que estamos jugando. Como somos todos viejos es difícil coordinar un momento en que podamos todos, pero bueno.

    Como canciller logré mantener el control, gané por defecto. No era Oathkeeper, pero nadie más cumplía su objetivo.



  • I’m sort of peeved that boardgames has gone from a “hey, I get to sit in meat space not staring at a monitor and doing something fun with friends” into a consumerist dog and pony show.

    I feel like part of the problem is that the people participating in and boosting the consumerist aspect are the ones with the shiniest toys to show. Like, sure, 1830 is an awesome game (even if I still can’t get a regular group to play it), but you won’t get more upvotes for showing off your 100th game of 1830 than your first game of <insert the newest game>.

    An look, I like having new games. I enjoy the feel of new puzzles to try. But in the end, it’s as you say, the best part of the games is getting together with friends and doing soemthing fun for a few hours. Having a collection as a backdrop in my video calls is not the point of buying games.



  • nachoftoboardgames@feddit.deBest way to learn a new game?
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    1 year ago

    My process used to be:

    1. Read the rules before everyone arrives
    2. Play the game and have fun
    3. Read the rules again
    4. Email everyone with everything we played wrong

    Now that I have kids I don’t always have the luxury of reading the rules the same day we play the game, so what I usually do is I read the rules a few days in advance, which means I won’t remember as much when the time comes to play, so then I end up complementing that with a rules explanation video.


  • nachoftoJuegos de Mesa¿Juegos de 2 jugadores?
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    1 year ago

    Te diría que depende mucho de qué le gusta a las dos personas que van a jugar.

    Si les gustan los juegos de cartas, Lost Cities.

    Si les gustan los worker placement, Caylus.

    Si les gusta jugar violentamente a juegos que parecen pacíficos, Carcassonne.

    Twilight Struggle es muy dependiente de la temática — si les interesa el tema guerra fría, es excelente, si no, posiblemente les aburra.


  • nachoftoJuegos de Mesa¿Juegos de 2 jugadores?
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    1 year ago

    Hay muchos juegos específicamente hechos para dos jugadores. Twilight Struggle, por ejemplo. Muchos wargames sobre todo, pero también hay juegos más sencillos tipo Lost Cities.

    Y después hay juegos que aceptan más jugadores pero son mejores de a dos. Está Santorini, que es básicamente un juego para dos que le agregaron un modo para más jugadores. Pero también juegos como Azul, Carcassonne, o Caylus, si bien funcionan muy bien de a varios jugadores, son excelentes de a dos.


  • nachoftoFediverse@lemmy.mlFosstodon's position on Meta's Threads
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    1 year ago

    If some random dude comes in and opens a new instance, and then it comes out that this dude willingly associates with white supremacists, is a known creep, and even had a hand in an actual real life genocide, everybody would defederate without a second thought.

    But suddenly that dude is Facebook and has a shit ton of money and everybody is just wait and see.



  • nachoftoboardgames@feddit.deUsing ChatGPT for bordgames?
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    1 year ago

    The problem with this is chatgpt is shit at facts. You ask it a question and it might just give you bullshit, and you tell it to provide a citation and it will happily invent one. There’s no easy way to verify whatever it says to you, other than going to the source, which kind of defeats the whole purpose of this exercise.


  • Aside from the online options you’ve been given (which are good), are you a 100% certain that nobody’s playing it in your country?

    I assumed the same thing when I first started learning about the game over twenty years ago, and I found out that there was an email list for a group of players in a neighboring country, so I subscribed there and lurked. A few months later somebody else from my country joined and, instead of lurking, she did the smart thing and asked. And sure enough, somebody replied. Turns out there was a group that met weekly in a pub five blocks from my house.

    So basically, I wouldn’t totally discount the possibility that there’s other people closer to you than you think.










  • The problem with a single spirit is that the different spirits have different strengths and with just one you’ll be missing something. Like, for example, there’s the storm thing that is super powerful and destroys buildings, but it doesn’t do much against single explorers, and if you don’t have a way to contain those somehow even with your superior building destroying powers you won’t be able to keep up.

    That is, it’s actually harder with one than with two.


  • I have an instance that I created just for testing the software. It’s not being used. In fact, since it’s for testing only, it’s not even federated (federation turned off) because I don’t want to inflict my testing on anyone else. Also, the URL is not published anywhere. Since it’s just for testing, I had it with open registrations. A couple of days ago I woke up to find twenty new accounts. Somehow spammers got to it (again, no federation, URL unpublished anywhere). My theory is that since it was lemmy.<domain> that they were trying that kind of subdomain randomly. Anyway, manually removing 20 accounts from Lemmy is a pain. Moderation tools in Lemmy are severely lacking yet. I mean, it’s alpha software, we know it’s still a work in progress, so some issues like this are to be expected. But my point is that they shouldn’t be removing the very few tools to prevent spammers that instance admins have.