Now, it is time to ascend
- 9 Posts
- 103 Comments
Also in between phase 1 and 2 is an ideal time to use a healing plant, since you won’t gain hunger and have as much time as you want. Your normal hp Regen will stop after a little bit (like 10 hp or so) but that doesn’t stop the heals from the plant.
Beating Tengu consistently on 0 chal more comes down to resource management and preparation. Phase 1 basically measures 2 things, your survivability and memory. (If you are hitting the traps then that’s not a cleric issue). Good gameplay up to this point should have rewarded you with at least 1 health pot, unless you are rocking cloth armor phase 1 will only be an issue for you if you were making poor decisions up to this point.
Phase 2 is understanding how the attack patterns work. Getting mobility in the form of chains, blink stones, or even swiftthistle will help you avoid traps and close in on Tengu. Just time these utilities so you aren’t instantly forced away from Tengu when you get close. In the very unlikely event you have found no mobility of any kind up to this point, use your ranged spells to chip away while you shuffle your way on up to smacking Tengu in the face.
Early floor bosses are less about the character you are playing and more about understanding the mechanics of the game. I would argue that the cleric has a higher skill floor than other adventurers, but he certainly isn’t weaker.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•[Shattered] Duelist/Champion "Off Hand" WeaponEnglish1·14 days agoPeople don’t think the warrior’s armor is a late game equipment… There really isn’t a parallel here.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•[Shattered] Duelist/Champion "Off Hand" WeaponEnglish4·15 days agoNo, they don’t. But since you can instantly swap between weapons it should be pretty easy to pick and choose which buff you want. I.e. if closing in on a ranged enemy switch to shield for the damage reduction, and then swap back to main weapon for the actual hits.
Does speed effect the rate at which you take DMG from the amulet, or do you take DMG once per movement?
The crab outruns the player, so this transformation is unstoppable without range, which you often won’t have this early on in the run. This also unnecessarily buffs the already most run-ending mob in the game. Let exotics be exotics.
More likely 10-15% of people die then everyone figures out it’s the water, identified the cause of death, develops filters to remove the toxin, and then the filter becomes commercialized.
Riversedgeknight1@lemmy.worldto Ask Me Anything@lemmy.ca•Hi, I'm an A-hole. I ruined my social circles and destroyed many relationships, both platonic and romantic. I have no friends currently. AMA.1·3 months agoWhat do you do career-wise? It sounds like with the introspection you have been doing it might be time to try and make a fresh start somewhere else, but that will depend on what you can do to support yourself.
As far a guilt and regret goes, it may be worth the time trying to reach out to the people you have hurt the most and, if nothing else, apologize. It helps you more than it helps them, and there is maybe potential to make peace with some people.
Forgiving yourself is harder, but there is only so much you can do about the past. Repair what you can and learn from what you can’t.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•POV: you've heard something die in the distanceEnglish1·3 months agoHow many did bro spawn 😆
+10 mace is diabolical work, keep it up
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•[DEV] Cleric Spells: SunrayEnglish4·7 months agoThis is actually super nice even in late game as a counter to eye demons.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•[DEV] Cleric Spells: Guiding LightEnglish1·8 months agoThat could be cool as a sort of competition, players would have to balance speeding ahead of the other player to find better items with not getting so far ahead that the mobs are too strong for them to handle.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•Man, I love these kinds of runsEnglish2·8 months agoA lot of people don’t understand just how strong a +17 remove curse scroll is tbh.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•What the hell just happened?English1·8 months agoI don’t think so, that one doesn’t give a message telling you it’s safe lol.
There was a horrible accident where the bus a band was in went over the side of a cliff. 4 musicians and 1 drummer died.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•Intended behavior for Shard of Oblivion?English1·8 months agoLike Evan said above, this isn’t the case for artifacts, just equipment, and this is because artifacts function very differently depending on if they are cursed or not.
Riversedgeknight1@lemmy.worldto Pixel Dungeon@lemmy.world•Shattered Pixel Dungeon Holiday Event questionEnglish1·8 months agoNew character: Jeff No abilities or starting items, including t1 weapon/armor. Can’t use wands or passively detect traps/secrets (without talisman of foresight). Thrown weapons don’t always go exactly where you throw them and have a 5+[excess strength] range limit. Early game gameplay is running around like a chicken with your head cut off until you find a weapon lying on the ground.
And with some momentum too! Lmk how the run goes!