Shadowverse: evolve is pretty fun though no one plays it and good luck finding cards.
Shadowverse: evolve is pretty fun though no one plays it and good luck finding cards.
Combat felt a bit clunky until we starred treating it more as roleplay and less as “DND combat.” Overall, the mechanics encouraged interparty role play which was sooo much fun. I’d highly recommend it
Ive run a few gumshoe games. They are great, but did require a lot of planning on my part.
We just wrapped up an avatar game. It has some oddities but overall really fun!
Neat, I’ll have to look into Beam Saber as well!
I haven’t played it yet but Girl by Moonlight is a forged in the dark game that has a space-mecha setting. Could be worth checking out.
Blades is excellent. Would highly recommend.
Started the year off GMing the Gumshoe Yellow King RPG. It definitely takes more prep than other games I’m used to but is thematic and a great horror experience.
Our group then switched to the Avatar RPG, which has been an absolute blast. I’ve been playing a firebender in the Aang era. We’re currently on our second season.
In between the Avatar game when scheduling falls through I’ve been GMing Blades in the Dark, which has been one of the most rewarding and exciting games I’ve played.
Our group mostly plays weekly and we’ve been together for 6ish years mostly playing D&D.
No diagnosis for it, but who knows 🤷
Age of Empires 2 on my parent’s crappy old laptop.
As someone who is not autistic and seeing posts like these on the main page several times, I would be stoked for someone to bring topics like this up in conversation instead of the normal boring small talk.
This is the way. One additional step I do for enterprise software is test driven development. That way when you refactor your code into something better, you still have tests in place to verify that the code actually works.