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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Proprietary is a strong word IMO. Here’s the repo, it’s not FOSS, but it is source available.

    Yeah, that’s what I meant by “proprietary”. I guess having the source to look at is better than nothing, but it still leaves me uneasy. Their license lets them do anything they want (ignoring that - as it stands - their license is void due to the linkage with GPLv3 code, but they said they want to fix that). I have no idea what their plan is. I don’t think it is in their best interest to go the route they appear to be going. Having truly open source clients seems to be a selling point for quite a few customers. But what do I know…



  • I really hope that this is actually the case, but I am not very optimistic. This doesn’t seem to be a mistake. They intentionally move functionality of their clients to their proprietary SDK library. The Bitwarden person stated this in the Github issue and you can also check the commit history. Making that library a build-time dependency might actually have been a mistake. That does not change the fact, that the clients are no longer useful without that proprietary library going forward. Core functionality has been move to that lib. I really don’t care if they talk to that library via some protocol or have it linked at build time. I wouldn’t consider this open source, even if that client wrapper that talks to that library technically is still licensed under GPLv3.



  • It is really not just a packaging bug. If you read that comment of the Bitwarden person a little further, you’ll notice that he’s talking about that proprietary “SDK” library that they are integrating with their clients. Even if they manage to not actually link it directly with the client, but rather let the client talk to that library via some protocol - it doesn’t make the situation any better. The client won’t work without their proprietary “SDK”, no matter if they remove the build-time dependency or not.


  • Perhaps the hard dependency was a mistake, but not them moving more and more code to their proprietary library. It appears that their intent is to make the client mostly a wrapper around their proprietary library, so they can still claim to have an open source GPLv3 piece of software. What good is that client if you can only use it in conjunction with that proprietary library, even if you can build it without that dependency?



  • BitWarden already has lots of clients.

    Does it? I’d be very much interested to know. I’ve been looking for other clients before, because I didn’t like the sluggishness of the Electron client, but couldn’t find any usable clients at all. There are some projects on Github, none of which seemed to be in a usable state. Perhaps I have been missing something.

    This is being blown a bit out of proportion though. All they are saying is the official SDK may have some non-free components going forward. So what? It’s a private company, they can do what they want. Or the community can just fork it and move forward with a free one if they want, but it’s just not going to be in the official BitWarden clients. Hardly news or a big deal.

    Nobody said that they can’t do that (although people rightfully questioned that their changes are indeed comatible with the GPLv3). I very much disagree that this isn’t a big deal, though.



  • When you use a typical 74 Wh (“20000 mAh”) power bank, you can expect more than 12 hours of runtime, if your average power draw stays at or below 5 W. Of course you aren’t going to do much transcoding with a Pi in any case, but multiple concurrent streams shouldn’t be much of an issue.


  • 486@lemmy.worldtoSelfhosted@lemmy.worldA Travel Media Server?
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    6 days ago

    Seen raspberry pi mentioned some times, I don’t have one, so maybe I’m wrong, but I don’t think there would be an easy way to power it up on a train for example.

    You could fairly easily power it from a USB power bank. At least up until the Raspberry Pi 4. The Pi 5 with its weird 5 V / 5 A power requirement is a different beast. They should have gone with something standard like 9 V / 3 A PD. It might still work ok if you don’t power lots of peripherals with it.




  • I would advice against using SSDs for storage of media and such. Not only because of their higher price, but also because flash memory cells tend to fade over time, causing read speeds to decrease considerably over time. This is particularily the case for mostly read-only workloads. For each read operation the flash memory cell being read loses a bit of its charge. Eventually the margin for the controller to be able to read the data will be so small, that it takes the controller lots of read operations to figure out the correct data. In the worst case this can lead to the SSD controller being unable to read some data alltogether.