• TheTrueLinuxDev@beehaw.org
    link
    fedilink
    English
    arrow-up
    19
    ·
    1 year ago

    They rewrote their engine and framework multiple times, this kind of stuff is stupidly complicated to do. I think they originally went with Cryengine, Amazon Lumberyard, and whatever else by now. So yeah, the problem is, they are rewriting everything from scratch multiple times that they fail to make any deliverable. They basically netscape themselves to hell.

    • hodgepodgehomonculus@lemmy.blahaj.zone
      link
      fedilink
      English
      arrow-up
      10
      ·
      1 year ago

      Lumberyard was just a fork of cryengine, that’s not what required a rewrite. They threw away all the FPS work that they hired a company to make for them, and redid that from scratch, and then also just rewrite systems all the time because they have no plan.

      • Kaldo@beehaw.org
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        But even that was like 5+ years ago, ancient history by software dev standards. It’s hardly an excuse for the state it’s in today.

      • TheTrueLinuxDev@beehaw.org
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Well honestly, I remember they did mentioned that it require a rewrite on various parts for transition from Cryengine to Lumberyard though it been years.