Hello everyone. Hope everyone had a good week. I was out of town for most of it for Thanksgiving so I didn’t game much beyond some Balatro on my phone. Hope everyone has a great week!

  • Moss [they/them]@hexbear.net
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    10 days ago

    Baldurs Gate 3 is fun! Who would have thought, the game everyone said is good, is, in fact, good.

    My standards for RPGs are so low that the main story being competent has me really impressed. I think the parasite is a great hook to bring together characters from different backgrounds, with different goals and moralities. There are many reasons for your character to do a quest, like for investigating the goblin camp. You could go there to save the emerald grove and Halsin (altruistic), to recover the Songbird and get the parasite removed (self-interested) or to destroy the emerald grove and side with Minthara (evil).

    Mechanically, I like how much common sense applies. If you grease a surface, then it becomes susceptible to fire. People in metal armour are susceptible to lightning. Pushing someone off a chasm kills them.

    I really like the nudity, it’s the best nudist representation I’ve seen in a game. I get to play as a naked sorcerer, with 15 AC thanks to my draconic bloodline, and it’s just not an issue. I really like that it’s an option. I also like that genitals are not tied to body shape, but I do wish there was more body customisation options.

  • Torenico [he/him]@hexbear.net
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    10 days ago

    Now that I’ve finished studies for the year I can sit back and continue my 19 years long colony in Rimworld. As we prepare to receive our 100th colonist (soon will be born) we received a pretty big mechanoid raid which we defeated without losses, now I realized how important good melee colonists are and how vulnerable to melee attacks some mechanoids are too! Later on a big pig humanoid raid tried to breach my walls but ended up getting crushed by my artillery.

    We’ll celebrate the arrival of our 100th colonist with a party and a parade which will display our colony’s military might. Also work on a secondary colony continues. I have selected a place far from my main colony that is just a big mountain. A bunch of colonists with mining, farming, construction, cooking and medical skills were sent to build a massive underground burial ground that’ll contain dozens upon dozens of sarcophagus in which dead enemies, neutrals, allies and colony animals will be buried and laid to rest. Once the work is complete a small number of colonists will stay there in rotative periods to act as gravekeepers and for general maintenance. I’ll have to think about a way to deal with infestations though, that colony’s wealth will skyrocket soon enough.

    I plan to stick with this colony for many years, until it either corrupts itself or the urge to play version 1.6+ becomes unbearable. The performance is not very good either, 300 mods take a toll on my tps… every day at 4am, 10am, 4pm and 10pm the game freezes for a moment. For now it’s tolerable though.

    • carpoftruth [any, any]@hexbear.net
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      10 days ago

      I had a 16-17 year old colony that is started just after oddysey came out. It was pretty sweet, with a big boxy porcupine of a gravship housing a couple royal vampires. Eventually I made a home base castle to go along with it too. Now I’m waiting for more of the vanilla expanded gravship mods to come out to play more.

      Meanwhile, I’ve been playing monster train 2 a fair amount. It’s a good one. The art and overall aesthetic are pretty goofy but the underlying game is solid. Underlegion and Lazarus are my favourites, but I still haven’t cracked covenant 10.

      I’ll probably finish off the Hades 2 revised ending over holidays. I finished it already on the release version but the revised ending is good so far.

      If we get some good snow I’ll check out frost punk, but that game seems wrong to play if it’s warm out.

      • Torenico [he/him]@hexbear.net
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        10 days ago

        I really want to try Odyssey out one day, I haven’t bought it (I’m staying in 1.5 just because I don’t want my save to break) but I intend to…, it seems Ludeon really cooked with that DLC, reception was very positive!

        I do wonder if 1.6’s performance updates are noticeable, do you see any difference? I understand Rimworld’s main performance issues comes from heavy modding but if they improve performance somewhat that’s a huge step forward.

        I hope the next DLC focuses on vehicles of all kinds, from horse/muffalo/mechanoid/human driven carts to armoured vehicles. I do run the vehicles mod, and also tanks from RimThunder, it’s quite OP because the AI doesn’t understand they can’t fire with autopistols against my Type 85-III Main Battle Tank… and they don’t use vehicles of their own, plus the physics are barebones because vehicles can make 180° turns intantly lol. I do hope we get to build vehicles in the future, after all, your tribal start colony can build a gravship and a massive ship with a reactor out of sticks, stones and bones so…

    • ClimateStalin [they/them, he/him]@hexbear.net
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      9 days ago

      I pirated it and played for like 20 minutes but it was soooo broken so I’m gonna wait till it has a couple updates

      While I don’t like Paradox’s way of releasing games, at least it’s consistent and I can be pretty confident they will fix their shit eventually

    • makotech222 [he/him]@hexbear.net
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      9 days ago

      I’ve managed to stay away and only play 2 campaigns so far; waiting for more patches to fix some things that are awful.

      Its amusing how many steps back each new paradox game has. So many QOL features that were in Imperator/HOI4/Stellaris/V3 already are missing in EU5 (Like silencing alerts)

  • 9to5 [any, comrade/them]@hexbear.net
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    10 days ago

    Im playing Stellaris and listening to lofi music while drinking green tea (I love the Stellaris OST but after many hundred hours it does get a bit samey)

  • Nacarbac [comrade/them]@hexbear.net
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    10 days ago

    Started playing Death Stranding 1, just doing the first mountain bits.

    It’s an interesting game, and honestly refreshing to see a post-apoc setting where humans came together and put in the work to care for each other… though I’d like it to be a little grungier (pre-apoc humanity was close to a techbrotopia), and the plot and characters are hm, realistically nonsensical. “Die Hardman”, who wears a skull mask, is actually a mild mannered manager type, etc.

    Funniest moment so far - found a schematic for a bike that references the show Ride with Norman Reedus, and sometimes when you ride it, the player character (Norman Reedus) will say “man I feel so fucking cool, it’s like I’m on Ride with Norman Reedus”.

  • kleeon [he/him, he/him]@hexbear.net
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    10 days ago

    Still mostly EU5

    Also decided to revisit black ops 1 campaign because blops 7 release made me nostalgic. As expected, it is an intensely stupid, american chauvinist slop where most of the plot points make absolutely no sense if you know any history. At least the shooting is fun

      • kleeon [he/him, he/him]@hexbear.net
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        9 days ago

        I’m gonna wait till it gets a little less broken

        Good idea. They are currently in the process of introducing big campaign-ending changes and I feel like they’re not about to stop. I’d give a couple of months at least

    • Moonworm [any]@hexbear.net
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      10 days ago

      It’s very sandboxy, so go at your own pace. You’ll run into lots of quest threads wherever you travel.

      If you want to just do trading runs between the first major city and the crystal settlements or back down to the border, that’ll sustain you while you figure things out and there should be a couple questlines that you can start along those routes.

      Otherwise just go nuts exploring wherever you think is cool. The game is usually good about signposting significant danger. Do make sure you have enough supplies to get where you’re going or can resupply en route.

      There are a lot of companions and I think you can’t keep all of them at once. I also know that for at least some of them, if you say no when they have the chance to join you, you’ll likely not see them again in that playthrough. There’s a neat lady you can meet early on I’m thinking of in particular.

      I still don’t really understand the caravan level combat. The tactical combat is odd, but if you can figure out a good combo with your team, it should carry you pretty far.

      Have fun learning about the setting and all the different towns and their niches!

      • Philosoraptor [he/him, comrade/them]@hexbear.net
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        9 days ago

        Hell yeah comrade, thanks. There are an insane number of choices for builds and leveling, but I’m just going for it with the knowledge that I’ll probably restart once I get a sense of what’s worth it. Appreciate the advice!

  • PorkrollPosadist [he/him, they/them]@hexbear.net
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    10 days ago

    Last week @context@hexbear.net broke the news (to me, anyway) about the Dwarf Fortress seige update, so I’ve been playing Dwarf Fortress. Spent some time messing around with the world-gen parameters, rolled about a dozen worlds, and found one I’m alright with (suitably deep). Along the way I tried a sinister embark an immediately got wiped out by nauseating muck. I also tried a volcano embark and discovered I was right on top of an active Kobold camp - which was cool, but impractical.

    There was an ongoing vampire problem which cost three lives. It turned out to be the Mayor, who has now been arrested by the Captain of the Guard and thrown in a dungeon where she can enjoy the craftsdwarfship of my metalsmith’s chains for eternity. She only received a 400 day sentence though (she’s immortal you idiots!) and is still the Mayor, so I walled it off. Hopefully the chuds don’t re-elect her.

    The Fortress is up to about 85 residents with a stream of monster hunters passing through to visit the underground caverns. A few of them turn up dead now and then but my idiot Dwarves are still happily wandering to all extents of the underworld to gather cave spider webs so it must be Human stupidity. I was able to have my militia commander take a squad out to do recon in the caverns and they discovered a cave leading down to a second cavern level. After doing recon in the second level, I was able to choose a spot where I can build a “Great Hall” in-between them, spanning multiple Z layers with overlapping facilities and balconies. I’m planning it out to fit all 11 guild halls, plus a library, tavern, hospital, and dorms - but in a way these fit the architecture and aren’t just extra rooms dug out when needed. Since about 30% of the caverns above are underwater, I’m trying to incorporate an underground waterfall and river as well.

    No seiges yet, but I have ample steel and a small castle on the surface built from bauxite blocks.

    • context [fae/faer, fae/faer]@hexbear.net
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      10 days ago

      any goblin or undead attacks yet? my first attempt got fun due to a horde of undead with a battering ram. really need to get those active defenses up, can’t rely on walls and drawbridges for eternal protection.

      so this time i started out on flat terrain with a shallow aquifer and immediately dug out a moat and began building towers to house bolt throwers and catapults, which is proving quite effective against the occasional langur or goblin raid but hasn’t been tested against a proper siege army.

  • WittyProfileName2 [she/her]@hexbear.net
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    10 days ago

    Replaying Shadowrun: Dragonfall. I’ve never had much luck with physical adept builds compared to a shooty-talky elf of somesort, but I’m having fun with my axe + chi casting troll.

    • Inui [comrade/them]@hexbear.net
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      10 days ago

      I haven’t played those since release, but liked them a lot. Hong Kong was my fav. I wish they didn’t stop making them because they had a really good foundation to work from to keep making new games and adding/adjusting features along the way, or just releasing new campaigns. I know there’s mods too, but I haven’t tried them.

      • WittyProfileName2 [she/her]@hexbear.net
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        9 days ago

        Hong Kong was my fav.

        Same here. There was some great stuff you could do in that game with cyberware, like that arm that automatically returned grenades that landed next to you.

        Decking is less of a slog in Hong Kong as well, which is my big complaint with Returns/Dragonfall. I’m dreading hoofing Blitz around cyberspace when I get to the bit where you find APEX.

  • Johnny_Arson [they/them]@hexbear.net
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    10 days ago

    I am currently completely consumed by ARC Raiders. Yeah I know it has some gen-AI bullshit but it’s so goddamn fun. I love loading up with just bandages shield chargers and defibs, running around with proximity chat and my flashlight always on RPing as a Sperenza (the fictional underground city refuge of the last humans) EMT.

    • ClassIsOver [he/him]@hexbear.net
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      10 days ago

      I wanted to get it, but it requires the paid service through Playstation. It sounds fun, though. I had thousands of hours on The Division, and I’ve missed it ever since.

        • Johnny_Arson [they/them]@hexbear.net
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          10 days ago

          Yeah extraction shooters are very much not My Thing. But god damn this game encourages interesting pvp dynamics simply because the robots are so damn dangerous. Even a couple of the weaker flying drones can be enough to overwhelm you, or at least make it very easy for another player to finish you off, so there is this whole dynamic of whether to fight or sneak and that extends to both players and bots. Do you fight the robot that might spot you and risk an opportunistic player ganking you while you’re distracted? Do you risk the bots coming down on you if you open up on that hapless looter? Hence I have taken to playing peacemaker, Sheriff, and medic all at once and it is very very fun.

  • Inui [comrade/them]@hexbear.net
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    10 days ago

    Been no-lifing Total War Three Kingdoms. Like I posted last week, I got a RX 9070 XT so I can run whatever I want now at 1440p. I haven’t played this one much since launch, but I’ve been doing non-stop Nanman campaigns. My first one with Zhurong ended quickly while I was just messing around and figuring out mechanics again.

    I then tried to play King Mulu, but I made the mistake of attacking non-Nanman factions early on to consolidate a commandery. This pissed off the Han Empire, Liu Bei (who had taken over most of the Eastern part of the map), and just about everyone else. That’s expected eventually, but the problem is that Nanman get bonuses for every other Nanman faction they conquer or annex and can’t unlock parts of their tech tree until that’s done. So I was left with little tech, underdeveloped regions, and not enough money to fight 5 factions at once. It would have taken 3 times as long to continue this campaign than to just start over.

    This time, I went with the classic Meng Huo, very aggressively expanded (battles every other turn) into the other Nanman regions with my OP starting elephants, made use of multiple smaller armies instead of a doom stack, and used ambush bait (one small army sitting in the open, a bigger one in ambush stance waiting for the enemy to attack them). All the Nanman factions are mine, I have 6 armies roaming around, and I have so much surplus food from my building trees that I bribe whoever I want to leave me alone for a bit by giving them 20 extra food per turn. I have 34 surplus when most other factions have 7.

    My eldest sons are set to inherit my kingdom should I perish, but Meng Huo is still only like 36 and probably isn’t dying any time soon. They were born before he married Zhurong, so I might make my youngest son or daughter my heir when they come of age to roleplay being a father with a favorite. One of my sons married a Han vanguard character, so I’m starting to show them the ways of my people and expand the family tree.

    Everything about the franchise is coming back to me, essentially. I’m on Normal battles and Very Hard campaign, since I found that to be the best balance in most other titles. I might actually try a Legendary campaign sometime soon though after I finish this one and get all the achievements possible for the Nanman. Hard battles and Very Hard campaign might be the best actual balance. It’s very easy to beat the AI by stacking spear/javelin infantry exclusively, along with whatever ranged unit, because the Han factions favor cavalry a lot more and they also counter other Nanman elephants. A single poison dart unit also destroys infantry morale if you can circle them behind. I won an almost impossible siege defense with just my garrison by circling them out the back and firing darts into everyone. Saved the day.

    I think I prefer the older style of battles from games like Rome 2 that emphasize stuff like fatigue a lot more, because especially as the Nanman, I usually win by just making everyone flee 3 times, meaning they don’t recover and I can mow them down. Battles are over very very fast. Like 5 - 7 minutes fast. I could play Records mode instead that is supposed to be a little less Dynasty Warriors, but it disables pretty much all general skills and makes the rest of the game less interesting diplomacy and roleplaying wise.

      • Inui [comrade/them]@hexbear.net
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        10 days ago

        I upgraded from an RTX 3070 and I don’t regret it one bit. It’s significantly faster, the VRAM helps a lot, and I’ve been a Linux gamer for like 2 years now, so it runs significantly better in UE5 titles. Using an Nvidia card in a UE5 game on Linux right now has something like a 20% performance deficit because of how unoptimized it is. I haven’t tried to play Clair Obscur yet, which is the game that gave me so many microstuters that I couldn’t play at all.

        The card also undervolts/underclocks very well to save a significant amount of power and heat with like a 3% performance decrease, which helps because I have a small form factor case. I got a good holiday deal on mine and it sounds like prices are expected to go higher again with the RAM situation, so hopefully they don’t go back into scalper territory again by the time you’re looking at 'em.

    • Inui [comrade/them]@hexbear.net
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      9 days ago

      A few hours later, I am close to having the 50~ cities I need to officially win. But I’m not gonna stop there. Cao Cao has vassalized the entirety of the East and declared himself emperor. Including Liu Bei. I am left with my vast jungles, my few vassals locking down the south, and my ally in Gong Du, the bandit king.

      Zhurong bypassed several northern settlements, slaying Ma Teng and his son, to capture the child emperor for our tribes.

      Idk if the game bugged out or if this doesnt apply to non-Han factions, I was holding off on destroying the Han Empire because it said they would be automatic vassals of whoever has the emperor and I wanted to use them as a buffer to have the entire middle of the map covered. That didnt happen though so I gotta change up my plans.