Aquilae [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 3 months agoShart Soulshexbear.netimagemessage-square3fedilinkarrow-up12arrow-down10file-text
arrow-up12arrow-down1imageShart Soulshexbear.netAquilae [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 3 months agomessage-square3fedilinkfile-text
minus-squareCrawlMarks [he/him]@hexbear.netlinkfedilinkEnglisharrow-up1·3 months agoThe game is made to be sadistic. It is supposed to inspire feeling of loss and guilt. But then also randomly you will have cool experiences no one else understands. It is very artistic. Which is usually not what people want form video games
The game is made to be sadistic. It is supposed to inspire feeling of loss and guilt. But then also randomly you will have cool experiences no one else understands. It is very artistic. Which is usually not what people want form video games