Hello everyone. I hope everyone has had a good week. Unfortunately for me I’ve had a string of bad news this week that has left me very upset and frustrated. But anyway, I’ve finished my playthrough of Fallout 4 on survival mode. Fallout 4 has always been a game that I hate how much I like it, considering it’s a totally stripped down RPG with a very bad main story, yet there is just enough in it that I find enjoyable enough to keep coming back, which is fine because my body will be long cold by the time the next mainline Fallout game comes out. Hope everyone has a great February

  • Moonworm [any]@hexbear.net
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    7 days ago

    I put some hours into Heroes of Hammerwatch 2 the other day. It was good.

    I kinda like the mostly mindless killing a bajillion enemies and picking up powerups. You can definitely do some character building, but it’s not very in-depth or anything. There’s a meta-progression that’s whatever so far, but I did feel pretty dope when I got a fat haul of resources after a really good run and felt like my next one would start substantially more powerful. I think I unlocked a shortcut too? Hopefully, because one thing I’m not very positive on with this game is that the environments are quite large and there’s a lot of running. I’m also not sure if there’s any way to “extract” and take all your loot back with you. I hit a point where I was like, “I definitely want to just end the run and get out,” and it didn’t seem like there was any choice but to keep pressing forward, even though I was very several levels deep into the run.

    Overall a pretty comfy game to dissociate to while you listen to the news. Also plays pretty well with controller, although some classes might work better than others.


    Otherwise I haven’t been playing a lot of vidya outside of my Dominions turns. (Still a handful of spots in Lucid’s tournament! If you search lucid tactics discord you should find it.)

    I have been enjoying playing Lancer with my tabletop group the last few weeks. After a long time of playing pretty narrative-heavy campaigns, it’s been very satisfying to get into some real serious tactical combats where we’re planning out across multiple turns to eke out a victory.