Skyrim is huge. I played it last year, going to all locations and doing main and side quests. That takes 100 hours or so.
Now I’m playing Elden Ring with SOTE, doing the same thing. I’m around 180h in and honestly I kind of want to finish by now.
So yeah, I don’t see 600 hours of playtime as a positive goal. Unless they mean expand the map but don’t keep up the content ratio. In that case, why the fuck would that be good? More travelling isn’t worth anything.
Honestly, my limit is about 80 hours, and that’s only if the store and side content is really good. An average story/RPG game should target 20-40 hours IMO.
Skyrim is huge. I played it last year, going to all locations and doing main and side quests. That takes 100 hours or so.
Now I’m playing Elden Ring with SOTE, doing the same thing. I’m around 180h in and honestly I kind of want to finish by now.
So yeah, I don’t see 600 hours of playtime as a positive goal. Unless they mean expand the map but don’t keep up the content ratio. In that case, why the fuck would that be good? More travelling isn’t worth anything.
Honestly, my limit is about 80 hours, and that’s only if the store and side content is really good. An average story/RPG game should target 20-40 hours IMO.