Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 3 days agoRocksteady ends Suicide Squad development less than a year after releasewww.gamesindustry.bizexternal-linkmessage-square7fedilinkarrow-up144arrow-down10file-text
arrow-up144arrow-down1external-linkRocksteady ends Suicide Squad development less than a year after releasewww.gamesindustry.bizChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 3 days agomessage-square7fedilinkfile-text
minus-squareMongostein@lemmy.calinkfedilinkarrow-up3·2 days agoAsylum was so good. It was a tight focused story that used its small map effectively. The later games were also good, but each entry suffered from trying to be bigger than the last.
Asylum was so good. It was a tight focused story that used its small map effectively. The later games were also good, but each entry suffered from trying to be bigger than the last.