Now if only they could more clearly communicate when games are playable offline.

    • conciselyverbose@sh.itjust.works
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      1 day ago

      Adding kernel malware after the fact should entitle every single owner who requests one to a full refund no matter how long has passed.

      • PM_Your_Nudes_Please@lemmy.world
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        23 hours ago

        That’s exactly what Valve did. The automated refund system wasn’t available, but you could request a manual review and cite the added anti cheat; Valve was refunding those who did so.

      • CaptDust@sh.itjust.works
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        1 day ago

        I’d really like Valve to take an official policy on post-release changes that break games, but for what it’s worth they have not given me any hassle with refunds in these scenarios.

        • NekuSoul@lemmy.nekusoul.de
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          1 day ago

          Yup. If it’s important enough that devs now have to add a disclaimer on the store page, surely devs shouldn’t be allowed to circumvent that by adding it later. Since SteamDeck customers are affected by this the most, it’s weird that this isn’t already a rule, particularly for games that are SteamDeck verified.

      • TipRing@lemmy.world
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        1 day ago

        Full agree. I do want some kind of policy for games that introduce anti-cheat both during early access and after release. Bricking a game you paid for should offer some sort of recourse.

          • DragonOracleIX@lemmy.ml
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            23 hours ago

            They publish their single player games to steam. Don’t know about any of their multiplayer ones though.

            • xep@fedia.io
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              14 hours ago

              I believe those are games made by other studios with the League IP and published by Riot. AFAIK there’s no reason for them to have anticheat.

      • pressanykeynow@lemmy.world
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        1 day ago

        I don’t think that’s fair. I “own” GTA5 and don’t really care for the last… 8 years? what they add. I had the full content of my purchase. Why should I be able to gain money for this?