Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • bad_news@lemmy.billiam.net
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    10 days ago

    At the time I thought there was a noticeable drop as of the movie. Never really pinned down what season that is to watch either sides of to see if my theory stands, but, that’s what I recall.