Particularly the AES, but if you had other experiences, share them below!

  • MrFlamey@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 years ago

    I mostly remember seeing reviews of Neo-Geo games in CVG UK when I was a kid, and remarking at how insanely expensive they were. I think one game was something crazy like 300 pounds of 1990s money, so probably about 10,000 pounds of today’s money. When I moved to Japan I would see the same games on sale used for about 500 yen, which was about 4 pounds at the time.

    Neo Geo was one of the first systems I was really into playing on emulators because of how much we all desired them as kids and because they played great even on my ancient Pentium 200 back in 2000 or so.

    • solarknight@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 years ago

      Holy jeepers! 12 grand usd for a game! Never grew up around these but they’re the only games I emulate seeing how it’s 400usd for a aes everdrive and 1.2k for a console (in bad condition). The games really are beautiful though. Fatal fury has some of my favorite pixel art to date!

      • MrFlamey@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 years ago

        I was exaggerating, sorry :) I don’t know what that is in today’s money and am too lazy to find out, but it’s a lot. I don’t know exactly the difference between regular home console carts like those for Megadrive and SNES, and those for the Neo-Geo, but I think the main difference was that the Neo-Geo was essentially an arcade system, so didn’t sacrifice anything for the home cartridge version. I think the price was mainly so much higher due to the comparatively huge ROM chips back when memory was rather expensive. Typical SNES games were 8 megabits I think, and the largest (according to Wikipedia) was 48. Neo Geo could go much higher and games were often 100 megabits or more.