Which is no good as in that example there was 173 flatpaks using 27.66 GiB, average 160 MiB, while in your case the average flatpak is using 91 MiB.
This is what I have with appimages:
In this case the average appimage is using 69 MiB, though there is one outliner which is the Steam appimage that I have there (470 MiB) which is an entire conty container with its own video drivers and everything, without it the average would be 56 MiB.
I know this doesn’t matter these days but once again that wasn’t what the original comment was about.
Well we are talking about two gigs, after all. Unless you’re using an embedded system, it’s not a much of a concern if you ask me. But it is more, true
Thanks for the link showing an average flatpak using 54 MiB though, didn’t think it was possible lol.
WAIT I just took a deeper look at the link, isn’t that guy just showing the runtimes without the applications using 8.7 GiB?
Yes but that wasn’t the original comment I replied to was about.
163 flatpaks using 8.7 GiB means that the average flatpak is using 54.6 MiB.
That’s good the other time I got this linked: https://tesk.page/2023/06/04/response-to-developers-are-lazy-thus-flatpak/#but-flatpaks-are-easier-for-end-users
Which is no good as in that example there was 173 flatpaks using 27.66 GiB, average 160 MiB, while in your case the average flatpak is using 91 MiB.
This is what I have with appimages:
In this case the average appimage is using 69 MiB, though there is one outliner which is the Steam appimage that I have there (470 MiB) which is an entire conty container with its own video drivers and everything, without it the average would be 56 MiB.
I know this doesn’t matter these days but once again that wasn’t what the original comment was about.
Thanks for the link showing an average flatpak using 54 MiB though, didn’t think it was possible lol.
WAIT I just took a deeper look at the link, isn’t that guy just showing the runtimes without the applications using 8.7 GiB?