Ever get tired of hunting things down for Shattered Pixel Dungeon’s first quest? in v2.2.0, the ghost questgiver will only wander in the exit room, and the quest bosses will be more likely to wander towards the player. This should hopefully cut down on frustration without making the quest feel much different.
Thats good to hear, some rng is nice. But hunting the ghost after the Quest is done sucked.
Didn’t it move towards you when the quest was finished? I always stumbled over it pretty quickly whether I wanted to or not
yep, they do follow you at super high speed when the quest is done, in vanilla you had to search the ghost again to give it the rat skull/dried rose