So it’s basically just the climbing part of Tomb Raider games plus some exploration and narrative? To each their own but the climbing parts were always my least favourite. It’s also why I couldn’t get into the Jedi games. It just feels unrewarding cause of how on rails the experience feels.
Curious if this sets itself apart somehow or if that’s really all it is and it’s just not for me.
I just played the demo on steam and it definitely does not feel as nearly on rails as the games you are mentioning. Each hand grab is done with the triggers and everything you do feels much more deliberate. There’s some neat paths you can do as well by placing different anchors on the walls and scrambling up and down to get momentum. I really really enjoyed it, and will definitely be checking it out when the full release comes
So it’s basically just the climbing part of Tomb Raider games plus some exploration and narrative? To each their own but the climbing parts were always my least favourite. It’s also why I couldn’t get into the Jedi games. It just feels unrewarding cause of how on rails the experience feels.
Curious if this sets itself apart somehow or if that’s really all it is and it’s just not for me.
I just played the demo on steam and it definitely does not feel as nearly on rails as the games you are mentioning. Each hand grab is done with the triggers and everything you do feels much more deliberate. There’s some neat paths you can do as well by placing different anchors on the walls and scrambling up and down to get momentum. I really really enjoyed it, and will definitely be checking it out when the full release comes
Interesting, I’ll give the demo a try. Thank you!