• Zoboomafoo@lemmy.world
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    1 year ago

    Well, it’s a roleplaying game where your choices don’t matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.

    • neokabuto@sh.itjust.works
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      1 year ago

      where 90% of them are procedurally generated with nearly identical enemies

      It’s worse than that. The POIs are recycled almost exactly. They’re made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.

      • Endorkend@kbin.social
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        1 year ago

        That’s an other issue the game has.

        It brings several features that are done 1000x better in other games, like Empyrion, NMS, Elite, etc, etc.

    • ChiwaWithMujicanoHat@mujico.org
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      1 year ago

      choices don’t matter

      It was a painful experience to have to murder everyone in the scarlet fleet station to continue with the quest. I couldn’t get rid of the bounty since it was in the millions by the time I was doing those quests.

      It was just so bad…