I will not be hearing any arguments
The whitehead remaster’s inclusion of spin dash and elemental shields gives you enough extra tools to make this a pretty fun zone to navigate.
The 1991 version, though… well, I don’t want to break rule #3. I will just suggest that there is an overly high skill floor to navigating Marble Zone quickly.
spin dashing in Sonic 1
I try not to abuse it
Now that I think about it, a lot of the critique of Sonic 1 being too slow is more about not having the spin dash, which is a fair critique for the game engine but not a fair critique for level design. I honestly don’t know how the zones would play out if you can use spin dash.
also the music track is a banger
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