I doubt this’ll be well received, but I actually don’t think Silksong should be used to set price expectations. Hollow Knight made a shocking amount of money, massive sales were guaranteed, and the tiny dev team has enough money to pretty much vibe and make cool stuff forever.
Please don’t compare other indie game prices to this, when those games can’t guarantee their financial security, or massive sales number to turn a profit regardless of price.
Also, unrelated, but reading through the Bloomberg interview, and knowing what they charged for HK, 20$ is actually exactly what I assumed Silksong would cost well before it was announced, the shock for that kinda caught me off guard.
Very cool! I’ve only just recently gotten to experience the joys of AV1 for my own game recordings (Linux is way ahead of Windows here), and dang is it nice. 10 minute flashback recordings of 4K HDR@60 for only 2.5GB, and the results look fantastic. Can just drag and drop it over to YouTube as well, it’s fully supported over there.
Glad to see things moving, I’ll be eager to check this out in a few years once it has wider support!