His only point is basically just because of Chinese labour laws, although I gotta’ say he might be wrong on that because Japan has people working long hours especially in the video game sector and Japanese workers in aggregate are 1/2 as productive as US, etc. Japan could probably compete if they optimized things to the worker’s benefit.
Keep in mind that productivity is measured in $/h, not in content quality/h. Putting microtransactions and abusive practices is much more productive in the economic sense than making a good game with a ton of content like Baldurs
His only point is basically just because of Chinese labour laws, although I gotta’ say he might be wrong on that because Japan has people working long hours especially in the video game sector and Japanese workers in aggregate are 1/2 as productive as US, etc. Japan could probably compete if they optimized things to the worker’s benefit.
Keep in mind that productivity is measured in $/h, not in content quality/h. Putting microtransactions and abusive practices is much more productive in the economic sense than making a good game with a ton of content like Baldurs