• KhanCipher [none/use name]@hexbear.net
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    6 days ago

    At that point from what little I know about coding, you’re now essentially upkeeping two separate builds that have to interact with eachother on PC (generally the pc and console builds of a game are different, but not enough to cause issues), and that’s if it’s possible to even tell if the drive it’s installing to is a hdd or sdd.

    It really is just easier to have one build of the game that you put out, and have that build cater to the lowest common denominator on pc.